I didn't have the same loading problems as the others, so I can try to offer you some advice. The pictures do seem to load slow. It looks like you might be scaling the image thumbnails down within the html/editor to display them on the page? Try making separate thumbnails that are already scaled down that you can click on…
First of all, I would really recommend against using promotional images from Gears of War as your header image. That just strikes me as very sleazy and gives the impression that you are trying to pass off work that isn't your own. Same goes for your "Unreal Level Design" section. There isn't much going on there in terms of…
CookieKingHoi, I have seen some of your posts and I'm guessing that you're either a 9 year old or you're an adult that's trying to fuck with people on these forums. If it's the former, I suggest you read through the threads on this forum and try to get a sense of the etiquette and formalities that people use on here.…
the weakness in all the tutorials shown here is 2 fold. 1. The artists are not testing their works repeat pattern over a large area. This can be done easily. Drag a mask around your tiling texture, select DEFINE PATTERN from the IMAGE pulldown menu. Create a new image thats huge ( 10,000 by 10,000). Select the flood fill…
It's not like this is interactive technology, the only way to manipulate the image is to shift your perspective. It's still a holographic image, the image(s) are set in stone and once printed can't be changed.
It was not true. Another Torso day !(Internet connection sucks again so just images) http://postimg.org/image/3onm2n5xv/ -mud http://postimg.org/image/xj3legtnn/ -sil
you either can use image hosting, like photobucket or imageshack and then take the forum html or it is a buttom to add an image, if the image is too big it will shrink to fit the forum layout.
Pretty important to see images to help you out if ya ask me :p . Try uploading your images to an image site, like photobucket or flickr, then post a link to that.