This went around work earlier today, I'll just post what I responded with: (This was in response to, "They don't have much more tech than we do, just better artists!") "No doubt their env art is amazing. They (at least once) went on texture/reference vacations to Fiji. . . and spent a very long time, making high poly…
Hey mate, This is extremely interesting! I was considering importing everything as a reference and disabling what I didn't need. Would this have a similar effect or am I being optimistic? I've used proxies in the past but not looked into the redshift ones yet, I'll look into this before I start rendering as it's taking…
Byren: Thanks for the kind words man and you're super welcome! I doubt there is still a lot of people using the first version of Marmoset, but in any case... Ro-Bo: Hahaha! ¡Gracias mi amigo! ;-) anglorum: Thank you Anglorum! You made a killer entry in the env category! I love your den, thanks for posting on this side…
Snowfly : I dunno, it's hard to explain. It's like a sum of many little factors : usually I zoom/pan/rotate all at the same time with the stylus (Maya nav style), but in Z I somehow have to start pressing a key, release it and go on with the motion to pan then zoom, reach the border of the screen if I need to rotate ...…
have a quadro 4800 or sommit at work and i am distictly not impressed, yes it can push a few polys.....but shaders, im not convinced that its any better than a gaming card if not worse, and considering the gaming card setup you could easily afford for one of these bastards, which i havnt tested the best im comparing to a…
sup holmes, that folio be poppin, but I'm bout to drop some dope wisdom up in this b: - Too many samey shots of the subway. Consider having an area in the subway env where the light fixtures are broken and the surfaces are lit only by bounced light. - Overall diffuse colors for different surfaces of the subway have too…
Thanks for the kind words Joakim. Means alot. I'll definantly reorganize my portfolio and add a bunch of that env stuff. I wouldn't mind working as an environmental artists as long as i was supplied with concepts of what they needed. I'm horrible with coming up with concepts for environments. Ben: Yeah, I see what your…
Looks very nice. Some advice though: It looks like you're using UE4 and targeting high end platforms. Did you know that even a low end PC will have relatively more than double the RAM available than say, the 360 and PS3? Mesh count should not be as much of an issue in more modern platforms as compared too previous…
Unfortunately, I couldn't finish the environment for the end of the month. I definitely had time management issues which were compounded by having an illness this week. In any case this is what I ended up with. I am going to continue working on this, but the updates will likely be in my sketchbook so that I avoid necroing…
Come to think of it i've not really experienced working with others very much but i'd probably end up favoring it. I feel quite comforted when if I know im working along side someone and I can stop show them/see what theyre doing etc, keeps me more inspired and less likely to end up... here?