Honestly i was really surprized about all this black magic after seing texcoord being mul by zero, since it doesnt actually make any sense. I was guessing what there is some under the hood stuff, like really tricky and hacky with a taxcoord, vertex colors and so on, but... What if we entirely remove all of this? Actually -…
Appreciate how you structured the response, some people straight ignore someone and i just delete the post maybe leave a comment, it is rude especially when asking for C&c then straight ignoring someone, appreciate the acknowledgment. It did take a bit the only reason i went into the effort was because of this: Looks…
I've had to explain this idea to a few people so I figured I would cut and paste a quick explanation I did for a friend just now. It's not fancy but it gets the point across. I'm using Maya right now but its the exact same idea in Max. Using the loft tool. Make a circle and a spline in the shape of the tree you want. The…
Yes, that is the thing. I am following a tutorial https://www.youtube.com/watch?v=SCQL_yq6Q5U and the very first thing the person begins working with is the compact editor, which is what I was working with. I do not understand everything about the slate, I used that in the picture for reference because you requested it.…
Rokugan - Yeah its not the usual type of crumbled castle look :) Initially I just planed on making the museum. I spotted the last of us and thought hay tahts cool lets add a bit of that there was no concept just a place I could experiment... nathdevlin - yeah I did plan on putting in some Eyptian coffins around some broken…
after that add to the upper layer the white mask, and add the generator with MG Metal Edge Wear. Invert that and got nice result with plenty scratches on the curves and hard edges, and some scratches on a flat (just some corrected the settings of MG Metal Edge Wear). so its just two materials with generator of scratches in…
FemCharles: Wow, thanks a lot! That paintover is ace! Even though it's an older shot, I definitely get your point! I'll try to add more color variation break the greenness a bit more. Thanks a again, this is super helpful! :) atomander: Thank you! Yeah, the flatness was one of the points I definitely wanted to improve on…
I played a demo of this at Rezzed, it was very tense but I was wondering how they'll make it work over severals hours. With the inclusion of some humans and androids it seems that will add some variety which I think is needed. There were some interesting mechanics in it such as changing your focus. If you're holding the…
Hello lmpala88, Nice work there. I think you did a really nice work. I just wanted to share a couple of comments. I think although the black base you did looks nice. I assume is a mix of grunge brushes to achieve the base black. I think you might want to add some more subtle textures that maybe arent easy to get from paint…
Its actually an associate level design position. I added a link to my portfolio, though there are not any work samples to download (as in completed maps) because the galaxy editor for starcraft 2 has only just been released (I played with the beta version though and did what I could.) There are of course several pics of my…