Heyo! Starting a new sketchbook here. I kind of like polycount's forum layout a little more, I dunno how to explain it. I hope to post at least once or twice a week - trying to discipline myself more. Feel free to critique, I love/need it! -----
Aiming to have the done by the end of the month. My first time working in UE4 and with PBR assets on a full scene level. Been playing with the scale today, quite happy with the size and layout now. Will keep posting as it gose, any feedback is greatly appreciated.
Hey all. I've been reworking my portfolio recently and would love some more eyes on it. I'm still juggling content around so any advice/crits on things to add/drop or design/layout whatever would be appreciated. Thanks. www.dan-art.com
Hi Everyone, I'm currently working on some dock segments. I'm aiming for a pack of assets where I can easily construct different dock layouts. I would really love some feedback on my progress so far.
Hiya, I've just been thinking of how I can create a minimalist but not plain presentation background for my 3D models. I'll be creating a portfolio site and I was just wondering if anyone had tips on creating a clean, professional looking layout. Cheers for the help!
In Modo there is a menu in the Layout tab that shows preview thumbnails of different meshs you've saved out which can be drag-dropped right into the scene or onto a surface. Is there any script/plugin for max that lets you preview and drag/drop meshes like that?
The source code to mine is posted up here somewhere. Unlike most others it won't break your layout if you change density so might be a nice alternative - even if it the UI is crap
90% of bake issues are UV or soft/hard normal related. There's sticky threads in technical talk that explain how to deal with most situations. If it's not answered in there post pictures of your uv layout
If possible, make an alternate UV map on such objects that matches the layout of the source object. Copy Skin Weights can use this to transfer instead of position in the world, but it's up to you if it's worth the time.