Also how late is too late to submit this one? This test usually involves selecting one fellow among many, and that usually takes awhile. Also choosing the right dude who wouldn't be too detailed may take even longer.
No i never stay to late at night even here where i live.Always have drunk people, especially youth people.If want to stay at late, i probably will be with friends. I see people from here are meeting up in London.
just use artstation, there are a ton of threads where leads and art directors rage against wix sites and custom portfolio sites with confusing navigation. a normal artstation profile is what I preffer to browse, not even those custom artstation portfolio view sites. I add candidates to collections so i can go back and sort…
i hated boxmodelling since the start. but that doesnt meant that i don't model. I model a lot, i would say about 70-80% of our character work is based in modelling. A few artists use quick masses in zbrush to get shapes and then retopo over them, but in the end it will be clean models to have the best control over the…
@CJE Yes absolutely! @tsabszy thanks mate! @Asua thank you too :D Allrighty guys... been a while since i updated stuff so first things first Here is also a big chunk of screens showing the progress of the face.... I know i should be working more on the armor but a friend of mine urged me to do the head so he can start…
@JacqueChoi - Thanks for the post. It was very helpful. It boils down to getting a Lead Artist/Art Director, who will answer most of the questions I have related to graphics. Makes sense. @Racer445 - You say it is too early for a website, and yet the website answers the questions you have. "what kind of experience with…
Thanks for the comments guys. haha yeah sorry about the images i forgot how big tiledshot 4 makes them haha. @ Zwebbie - thanks for the feedback, i completly agree with your statement many of the reference images iv found from around the 14th century are completly different and it makes it very hard to jugde whats right, i…
Hey guys, some final shots for the railbike and its assets. I'll do the shots for the aviator sofa at a later date. The final results of these aren't exactly my cup of tea. However, I learned a lot from this project. Still need a lot to learn about texturing though. And also modeling. Especially hard-surface, as they are…
UPDATE 2 I have more or less finished the high poly now, I plan to work in to the face more and re-bake it but I will do this at a later date in the project. Have some dirty zBrush renders. Ignore the eyebrow! For the shoes I experimented with photo scanning, the scan was incredibly dirty so I more or less rebuilt them…
This happens to a lot of new artists. They want to speed paint or speed sculpt right away like they see the professional artists do. I think everybody gets in over there head and want to do professional level stuff right out of the gate, it happened to me to lol. Sooner or later you realize that isn't possible, and you…