Work with people better than yourself - join a team / company. I'd advise against teams of students/straight out of college, you want to move up not circle around the same ideas and proficiency :) Nothing like a job to make you up your game
Lately I've been working on a student game called Isa's Edda. I am doing the main character and most of environment for the game. I just wanted to share my tree textures because I am super excited with how they turned out! :smile:
Actually, to be fair, this is the way art schools pick their students here in Sweden. Since there are many applicants(school is free here) they pick the ones they see the most potential in and not always the best ones. Will you be posting any of your progress during the process here on polycount, Hazardous?
I added some details and changed little details of the geometry and it's finally done. I'm pretty happy with the result and I learned a lot in the process which is really important for a student like me. Hope you guys like it. Artstation: https://www.artstation.com/artwork/DNm1A
WIP for our first enemy. Feedback and crits are very welcome! & also, it's a student project, so it's not going to be a full game, but school gives us 9 weeks half time to do it so we gotta make the best of it! Hopefully something interesting will come out of it (:
I used to goto the concept art forums a lot when some of the teachers and students from watts would post sketches from their classes. It's been awhile, but I seem to remember them using newsprint with black conte pencils sharpened to have a long point.
I'm at home. The student homes run through the university network. BTW, Steam won't connect, either. Good bye Half-Life 2, you won't be missed. Let's just hope online actiavtion doesn't take off before I'm out of this home.
It's good to see all these Art Institute of San Diego students on polycount! I did that project too haha. http://i65.photobucket.com/albums/h201/VeryKeen/Broach_L_Render.jpg I'm also doing the gaspump/light project right now that I saw in your portfolio.
Oooh, great tips. The parallax occlusion sample on UDN is fairly complex. So I was looking for something simpler to help some students get started. I think I'll just have them downsample in PS. They can dig in further if they really want. ;)
yea i am on windows, right click and ran as admin still no luck. i downloaded the 2014 student version and same thing wont let me save shelf "check write permission". So seems like something up with my computer.