Anything from Eat3D really, since they're awesome and they very neatly clean stuff to show. Digital Tutors is another good one, they are basic and introductory as you can get, and that's not a bad thing if you want to learn basics of ZB (thanks to DT, I was able to learn the basics of Mudbox for example in under a day or…
Online and offline lives are two entirely separate things, and should be treated as such. Offline persona obviously influences online persona to a degree. Example; In online forums (aside from this one) I am a complete asshole. Why? Because it provides me something to do until i have something better to do in real life.…
Greetings Polycounters, tldr : Would you be willing to create next-gen art alongside mobile/handheld art in a single development cycle if it meant the game reached a larger audience and made more money? Im working on a thesis and part of my discussion looks at the future of game development, the rise of mobile and casual…
okey doke. I came across this thread cos i'm currently exploring piping stylized assets through Substance designer/painter, to find a speedy workflow that will give completely consistent results while retaining a 'toony' feel. So i read through all of this to see if anyone was sharing some useful nuggets. Like everyone…
Ok, so I normally try not to be a grammar nazi, but I'm hurt. Not just by cycrasx's butchering of the language, but by chrizz1's comments to him. Thanks for defending the language, but please try to do it correctly next time. :) "ok I maybe new but please please please try and use proper grammer and spelling in your posts,…
[ QUOTE ] because you touch yourself at night [/ QUOTE ] should probably stop spying on him [ QUOTE ] iD did, they're in the SDK. [/ QUOTE ] haha.. yeah, I think the keyword is 'tried' though. I'm not a fan of the ones in the SDK.. apart from the fact they handle like a Reliant, they look seriously rushed and horribly put…
@Makkon: goods words. @Blazier: Agreed. It just wasn't a serious or accurate term. Why it this an issue to get upset over? @Iconplast: Thanks. I appreciate that. I'm sensitive so I'm torn between "I'm trying to be professional, I don't have time for insecure arguments, I have art to make and contacts to network with" and…
Well, if the choice is between spinning your wheels while your loan burden keeps ticking and locks you and your family for decades long of your life...and, working as an "e-slave" for a year or two to jump start your dream career... But there are lots of other options for the OP, like... Getting into the fracking/ oil…
In all my years in the industry no one
has ever brought me a cup of coffee.... :'( Seriously though, the work experience
that counts for getting a job as an artist are jobs in which you
worked as an artist (And that experience counts for a lot). Studios
are looking to hire people that can do the work on day one. As for…
Cage. In Plugin manager> obj Importer> Triangulator I have only one option: default. I looked for it, because I have serious problem with cage. Xnormal claim that my vertex index is changing when it's not. Triangulation in Xnormal sounded like the perfect suspect but like I said, I have only one option there. So, any other…