Assistant Professor of Game Design – Tenure-track We are a technological university focused on being an agile and entrepreneurial tech incubator that critically incorporates academia in the production of new industries and industry leaders. Game Design is positioning itself to be integral to this journey and we are calling…
If you remove the Merc badges I'd say you're within your rights. It's your design after all, based on a Merc design. I've yet to see a cartoon Merc driving about town. Copying or being inspired by other designs is part of design. There's very little in this world that is completely radical, unique, or not inspired by…
Hey Everyone, I've been practising low poly stylized texture creation in Substance Designer. I have created a wooden plank texture which turned out amazing in designer but once same settings were applied in UE4, the look is, well... far from what I see in designer. I can't seem to figure out why, which frustrates me a good…
FZD School of Design and the Media Development Authority of Singapore (MDA) are pleased to announce the Master Designer Workshop 2012 event. On February 4th and 5th, world class designers Sang Jun Lee, Kekai Kotaki, Daniel Dociu and Feng Zhu will be sharing their work experiences and design techniques. Watch live…
Looking for a logo designer to design cover art and a logo for ER Studios upcoming game TOFH: Alchemist. Discord: Darkero12#3477 Email: nvjones@exiled-republic.com Website: exiled-republic.com
I am a very big fan of sci fi games, but unfortunately I am not very good at design. Does anyone have any tips or tutorials, whether it be modeling or drawing, on how to design for sci fi environments?
When I try to import some SBSAR files into substance designer I get this error you can see in the picture. I'm using designer 2019.2.3 here is the link to the sbsar: https://gofile.io/?c=hYbFRm
Hi everyone! Hi-Rez studios is looking for a Level Designer for an unannounced project :D http://www.hirezstudios.com//hi-rez/top-menu/careers#op-50973-level-designer-unreal-engine-3
Hello Polycount, I am currently doing a dissertation on character design within video games, specifically creatures/monsters of elemental and magical types, trying to distinguish patterns within each type. I am trying to formalise type-based character design, allowing players to initially recognise character abilities.…