I don't know about curves, but for low and mid poly 3d painting 3dcoat is the most robust tool I've used. I mean, Mari is awesome and all but the app is huge, afaik it is designed for texturing film assets with 8k+ textures. It is really overkill for game models. And price is big too. Zbrush is vertex painting tool and I…
Chamfer should work, especially if you increase the number of segments in the chamfer options. You could also just manually add more edge loops and adjust them yourself. To be honest though, and with no intention of being a dick, if you are having trouble with this shape and don't know what someone means by adding edge…
Heres an article about the subject. http://www.tomsguide.com/us/used-games-david-braben,news-2874.html My opinion: I think anything and everything should be allowed to be resold, why should the games industry be above that (also Autodesk). Someone has to buy it at retail price initially. Once they buy it they should be…
I watch alot people doing mirror UV, the question,is this method correct or not ? I mean is this work with doing movie or rendering ? or this problem only happen in Engine ? that what I want to know I received this from Tim Hobson STAFF : "Hi Klo Works, We recently showcased some features that are coming in our UE4 4.2…
I use Transmographier in 2011 on an almost daily basis to make facial morph targets, but it doesn't work in 2012 as with most plug-ins Autodesk required a complete recompile, its annoying. I think I might of talked to Grant and he sent me a separate version that was compatible with 2011, or the 2010 version just worked...…
Hi PolyHertz - that is the gizmo im refering to, that does not appear for me when I choose Planar mapping or cylindrical for that matter. I havent tried the other mapping options. Is there some random toggle im missing for that to show up? I was given a copy of Maya 8.5 from work - I cant work with a newer version because…
I'm using Maya 2009, and that makes sense that maya software can't recognize the keyed turbosmooth but mental ray can. The gamma correct node isn't that bad though, it only takes a few seconds to set up, granted however if it is a simple click in max I'm a bit jealous. This is actually my first in depth look at some…
Ye I had the same problem in my modo->max workflow, but then I decided to write my own modo obj exporter which supports smoothgroups. Also sounds like you're using latest version of FBX, if you don't - autodesk site always have updated ones. 3ds max uses smoothgroups, maya uses hard edges (which I'd say is more innovative,…
I received 2 weeks ago my Maya 2009 licence... I installed it yesterday night.... And this shiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiitt!!! They modified lot of stuff and cannot understand why... A - switch between the change pivot tools and object mode is shiiittt.. B - The mulit color component selection compeltly and…
I'm still learning and so far the MaxScript ref files are great, but are chalked full of programmer-ese and sometimes light on examples. I suggest checking out other scripts, and consulting any programmer type people you might know. The ref sometimes assumes you know a fair bit of basic programing knowledge/work flow which…