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Re: Max is closed, process remains.
Reply by
Ruz
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Dec 2010
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Technical Talk
not sure if this purely about 3dsmax as it happens occasioally with firefox and zbrush for me. i am running xp .
Re: websta3d
Reply by
websta
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Sep 2012
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3D Art Showcase & Critiques
Hi thanks Twister, I use 3dsMax, some of the wire shots rendered using the Quiksilver renderer.
Re: [Technical Talk] - FAQ: Environment Modeling & Resources
Reply by
Jeremy Lindstrom
·
Apr 2008
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Stickies
I had you in there for the 3dsmax tut, I can't believe I forgot you and Adam :D
3 results
Re: Terrain Texturing - Need some help
Reply by
Mark Dygert
·
Feb 2009
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Technical Talk
Also check out the Terrain Compound Object in 3dsmax. http://www.kxcad.net/autodesk/3ds_max/Autodesk_3ds_Max_9_Reference/terrain_compound_object.html
Re: Maya // Rigging : how to create the leg's orientation?
Reply by
sama.van
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Feb 2009
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Technical Talk
Alright!!! Not on the bone (like my 3dsmax technic =_=) It works perfectly now! Really thanks !man! 8)
2 results
Re: Average Vertex Positions?
Reply by
Mr GetDown
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Sep 2008
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Technical Talk
Doh, forgot to say what app. 3DSMAX. I'll try out relax, and get back to you.
hair shaders
Topic by
Ruz
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Feb 2009
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Technical Talk
lots of direct x shaders floating around these days, but not many hair shaders. Anyone heard of nay for 3dsmax. It seems that anisotropic stuff doesn't wok in max ?
Creating a Muppet skin texture
Topic by
StephenVyas
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Sep 2014
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Technical Talk
How would I go about creating the skin texture of a Muppet within 3dsmax or Maya? Slightly fuzzy, but not to the point of becoming hairy Eg.
Re: Minimising Modular character seams
Reply by
Ottomotto
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Jul 2020
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Technical Talk
gvii That solved it for importing to maya, but not for importing to 3dsmax. Is there any way to get get that to work too?
2 results
Re: I need help converting a vector image into a 3D model in Maya 2019.
Reply by
demigodssw
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Aug 2019
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Technical Talk
Have you tried 3dsmax, its way better in spline department then maya in my experience.
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