Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
When it comes to anatomy, what is the best way to approach learning it to come across as competant to a studio? I am exploring this question more from a hiring perspective where the art reviewers judge your character art competancy by comparing to concept art/photoreference and do any further scrutiny through an art test.…
Wanted to show off my old project that got me learning Blender! I wanted to practice hard-surface modeling and creating a stylized version of one of my favorite suits in the Metroid series!