Yeah, global illumination is usually less bright. A trick I learned from the 3dsmax artists using Vray was to make 1 light and turn it off, and assign the GI plugin to that light only. So that the GI plugin would be controlling the light. Your scene doesn't contain any shadows or reflections which i think is what GI is…
What you've hit on is that of the space containing all ideas only a subset of those make good stories or entertainment. OF the ideas that make good entertainment, only a subset of those are interactive, and of the interactive ones only a smaller set are applicable to a video game mechanic.. and of those only some are any…
Select just the object you want and export this object to a new scene that contains nothing else. Open your scene that you want this single object in and import the scene you have created. You will notice that the import in Maya opens a browse box effectively only letting you import one Maya scene at a time, this is pretty…
Smoothing Groups are one of those functions Max has been hanging on to since the 80's. Reason may be, the .3DS format does not contain proper vertex normal information. Instead it adds a bit of smoothing group data so that other apps can try to import them. Makes it annoying as an exchange format. Just as reliable as…
[ QUOTE ] yeah, i understand the point and that it is an advantage, i just don't think you can use it as a basis to completly putdown another engine. but what you said is true. [/ QUOTE ] [ QUOTE ] I have no opinion but to be fair; you were the one putting down their engine when we were talking about the normal map tool.…
Definitely, that's the weak point in all tanks at the moment. If one is immobilized in a contained area it's very easy to damage it further or force it to be abandoned. Even that doesn't happen very often, though, except with very large IEDs or more modern anti tank rockets/rpgs. However, from what information i can dig up…
[ QUOTE ] I never heard about this. I only catch the stories about the evildoers blowing themselves up. [/ QUOTE ] That's because you're supposed to be afraid. You wouldn't be afraid of Palestinians if they were all peacefully lying down in front of bulldozers. No, the overwhelmingly RIGHT wing media will only show you…
I'd tweak the green to look less like disco green and more like the proper paint you find on those containers and would get rid of all the almost black weatheration. Can you see it anywhere in your reference ? Your prop will thank you if instead of black stuff you add some gray/brownish dirt like in the reference. It will…
I have been working with photogrammetry for a while, this time I have made cracked hard soil cracked tileable material for my upcoming projects(I hope I could use it). I have comprised a few breakdowns which include color correction from RAW container (.DNG), color equalizing, and roughness map generation. I have used…
Bitter Cherry Productions is looking for a specialist in designing and modelling game ready character clothing. The models should be easy to work with UE4 MetaHuman creator - being able to fit all three body sizes it contains. Preferred person with full spectrum of software and skills from creating (with Marvelous…