Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
zetheros
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Need help verifying low-poly integrity
Reply by
cookedpeanut
·
Sep 2013
·
Home
›
Technical Talk
Is it OK to have sharp edges on the low-poly, should I not bevel the edges so the NM bake translates better?
Re: Cheytac m200 (sniper rifle)
Reply by
Kubajaniak
·
Jul 2014
·
Home
›
3D Art Showcase & Critiques
Here is some little update. I know that some edges are too sharp, but i couldn't create them softer.
2 results
Re: lowering reflection in marmoset?
Reply by
Olli.
·
May 2012
·
Home
›
Technical Talk
lowering sharpness makes the reflection more blurry, but it also becomes brighter, which is basically the opposite of what i want.
5 results
Re: Realistic Drill Press
Reply by
Sebeuroc
·
Nov 2014
·
Home
›
3D Art Showcase & Critiques
The red paint might be a little over saturated? Regardless, I think the model is looking pretty sharp. Nice work!
Re: My road to character design
Reply by
Brian "Panda" Choi
·
Apr 2018
·
Home
›
3D Art Showcase & Critiques
Hair could use more sharp definition and separated subtools to get that cleaner look between each volume clump.
3 results
Re: School vehicle project WIP.
Reply by
dolemite
·
Nov 2009
·
Home
›
3D Art Showcase & Critiques
it struck me just now what it is. I'd make it more sharp and angular, like a tank. Less curvy and organic.
Re: Majestic-12 Indie Sidescroller
Reply by
JohnnySix
·
Oct 2009
·
Home
›
3D Art Showcase & Critiques
Wow, awesome texturing! Very sharp looking - makes the model look so much more detailed than it is. :D
Re: [Portfolio] Askhat Mizambekov, Artist
Reply by
MoP
·
May 2009
·
Home
›
3D Art Showcase & Critiques
Very cool stuff, I love your colour choices and the old-school diffuse texturing is really sharp and nice!
Re: Summer - Route 98
Reply by
MaD
·
Apr 2010
·
Home
›
3D Art Showcase & Critiques
@DarthNater Forgot to add: The little lines you see in the sharp version where painted out with the healing spot brush.
2 results
Re: Bored bust
Reply by
Taimaishu
·
Sep 2005
·
Home
›
3D Art Showcase & Critiques
Your texturing work is really great B1ll! Very clean and sharp. The whole design jacket design is really cool.
2 results
>27687 results
1
…
269
270
271
272
273
274
275
…
2769