How can i do this procedure that he is doing in slate material editor in 3ds max 2010 material editor? I tried several times what he did there, but didn't worked right. Don't know if it can be done in the material editor but i tried to add materials as he did there: first a material blend where material 1 is a texture and…
as you can imagine this did not take as long as creating the original design but i simply cut bits out from the uv sheets from my previous gun AK47 Alien Bullet http://steamcommunity.com/sharedfiles/filedetails/?id=687760289 http://polycount.com/discussion/170656/pc-csgo-ak47-alien-bullet#latest and transferred and…
as you can imagine this did not take as long as creating the original design but i simply cut bits out from the uv sheets from my previous gun AK47 Alien Bullet http://steamcommunity.com/sharedfiles/filedetails/?id=687760289 http://polycount.com/discussion/170656/pc-csgo-ak47-alien-bullet#latest and transferred and…
Hey guys.. had an itch to do some warcraft art again... I was inspired by Firstkeeper and I'm attempting to use the technique she did and obtain an uprezzed yet colorful solution to this figure of Thrall.. so far I've finished his weapon, although I may plan to go back to it to see if I can push it further, and tonight I…
Yes, everywhere there is a hard edge, you need to split the UV, and add space with edge padding. More info about issues to solve with normal mapping here FWIW http://wiki.polycount.com/wiki/Normal_Map_Modeling
desk-job/pop ? yeah I'd say if its just to log data or something but anything physical might be a challenge, wine aside, i learned eating just any grass-fed meat and pasta with d.o.p. cheese for 3 years regulates the body to 100% weight for the height but I'd just do it for 1 year the most next time around. I've been 155…
I'm feeling much better about this now. Adjustments made, including turning the body into wood. I have a tumultuous relationship with texturing and especially the idea of "dirt". I could probably rant for days but I won't :p . I understand that the industry needs it, so I need to be the problem solver they are looking for.…
Thanks for the feedback and paintover @Fabi_G! Yeah that's quite an easy fix that actually adds so much to the overall readability of that area of the strap. This is one of those details that got lost in the original scan I think :)
Hey everyone, I just did a piece to practice working with Zbrush more and I started with Franny Vergne's tutorial on sculpting and then took it a bit further with my own design. I don't have a personal interest in doing hand-painted or heavily stylized stuff for my own work so I just focused on her sculpting sections to…