Thanks Tectonic. They definitely need some love. I kinda forgot about the baleen ( yes you were right ) after not getting a good result. Your ref has some nice colors going on, thanks. It goes right into my ref folder.
Hi i experienced this and i just figured out how to overcome to it. i did this 1. uninstalled vc redist 2005 from controlpannel 2. from autodeskt setup folder which is called "3rd party" i installed it again and boom it worked
This is so beautiful. The color, this is my favorite "style" you'd say. It's like, magical and fantastic, makes me drown in my own thoughts. This is really, really awesome. I put this in my inspiration folder. Thanks for making it, and 10x more thanks for the informative tutorial.
Dropbox all the way. Simply drop files in your public folder. If you overwrite an image you've posted on many forums, it will be be updated everywhere + history. Also good for keeping an easy access to your files between pc's (like game saves for instance)
All your images are locked. You need to put them into the "Public" folder on your Dropbox for them to be viewed by anyone. Once they are in there, make sure you use the "get public link" feature and then use that link in the image tags and you should be good to go.
yes i did, 3 times, 3 different versions. downloaded from the udk website and installed them. then i took the files for the scene and placed them into the folders under c:/UDK/versiondate/engine/content opening the scene will crash no matter what.
Prob 2 is one I can help you with. When you're playing in viewport hit tab to bring up the console and type in tiled shot. The screenshots will save in your udk folder under udkgame. Usually though, the viewport does the effects better.
hmm its a ton indeed :D thx the wirefram grabbed to my inspiration folder... yeah i saw that, pf... he went nuts ..lots of to study. awesome details X.x I have to dig to this heigh map mixing normal map process
Hello! The reason this happens is because that specific material doesn't have a main folder, and is a single layer only which causes a bug when added through the viewport. If you add the material manually in the interface it will work, I will however note that material down to be fixed :) .
Have you cheched the Host file? Sounds like that might be the problem since the spyware stuff isn't finding it. [edit] Check C:\Windows\System32\drivers\etc folder for a "hosts" file, if you see anything other than 127.0.0.1 that's your problem.