Hey all, does anyone know if there is method or script/plugin to get Max's curve 'Enable in viewport' function in Maya? For those who don't know, the function in max basically creates a tube with a custom thickness, etc, without having to use a nurbs circle and extrude a path along it. Would really like to know if this is…
@Torch, you can render curves into polys and there are also a tube tool and an editable spline tool (bezier, linear, pen) that can do those tubular connections in your posts video. http://community.thefoundry.co.uk/tv/training/view.aspx?id=689 Major difference with Max is it's not live and editable after "dropping" the…
Working on the catfish tube chassis. This uses two material IDs. One for the smooth sections of tube, and another is a sculpt/bake for the shock towers and tiling weld strips. It splits up like this: The result is pretty good considering how much surface area there is on the all of those tubes. MatID1 has a 2k normal map…