I left out the respect part, for now I'm keeping it very simple: the big number on the mockup are the vibes, other objects are displayed above with a simple icon. I also left out the minimap, because of the chill-ness, I like to keep it very simple. I'm back in preproduction and I'll post another update on that on friday,…
I don't think anyone is expecting for the entire internet to clean up their spelling and grammar. We are asking for those of us who hang out at polycount to be mindful. It comes down to basic respect. Anyone who says otherwise is too lazy to make the effort (barring the medical cases Mop has already addressed). Don't make…
[ QUOTE ] You need to change the mindset of the people on this message board who have yet to get a job. [/ QUOTE ] I'm convinced. There are just too many responsibilities in my real life that would prevent me from taking that sort of abuse. From my past experiences with part-time jobs, I try to do the best I can, to the…
Hey this is a reminder to be a bit more respectful of others. https://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#respect I appreciate this is a good critique. But if you're going to take the time to crit, please take a couple more seconds to sandwich it between some positives.…
I have no idea which individuals the companies are sending but as soon as they come I will ask the guest speakers in person when they arrive if I may publicly thank them on relevant forums so they get just deserved recognition. If they wish to have no praise and are doing it off their own back then I will respect that as…
In Blender it's enough to just check in the merge checkbox in the mirror modifier and shift U or V in modifier "data" drop down. I mean if you are ok with same texture on other half. Pretty quick IMO . if you need to give the mirrored half some select-able attribute just create yourthing_R and yourthing_L vertex groups and…
+Viewport Canvas -Stop having Viewport Canvas lag at 2K textures -Enable Normal Map viewing -Fix the jitter issues around the 'seams' of model on too high values +Baking -Proper AO map in Scanline -Fix the Mental Ray issues where it jitters the padding -Allow custom Tangents and changes for Normal Map +Modeling -Quad…
I was piggy backing someone else's post, christinahall3d doesn't deserve some form of response/resolution? Regardless of my stupidity/childish approach. I guess I've never dealt with such poor customer service. I've contacted other software providers and gotten resolutions and at the very least a RESPONSE. Algorithmic,…
Every movie that features weird monsters nowadays follows the Alien formula: buncha people go into a place, unaware that monster(s) are there, and then it starts eating them, and then they have to accomplish the task of getting out with their heinies intact, and (frequently) blow the place up. Even a plotless killfest like…
I hate to say it, but Victor is what is wrong with the industry. Some newly minted grad goes, "Oh boy! I get to work in Hollywood!" and takes whatever low paying abusive job they can get but they think it is putting in their dues. They need to say, "No thanks, I am worth more than this job is being paid. I respect myself…