I would say - stare real life, watch classic painting, professional photos and films (especially film noir - good regarding lighting composition) Think about composition and try to avoid clich
Thanks all! I made some changes to the composition (foliage painting was very fast and rough). I've love to know if you think it's an improvement. At this point I may just stick with the original composition.
I think this is a big improvement. Focal point is much clearer. Just for future reference, there is a great video on Blender Guru about composition. http://www.blenderguru.com/tutorials/understanding-composition/#.VK0lDmSsVZE Good work!
Ok your creating a composite shader not a map, this isnt what you want. You need to stay with the standard shader, go to the diffuse map slot and create the composite map in there. this will give you a node in the diffuse slot that can do basic compositing much like a mix8layer in maya heres a tutorial on the map…