You asked for it. Remember you can also ignore this post. If you did not appreciate the response. Long story short; its very cold & mechanical but i don't see much cuteness & fun factor, (for me). Think a stylized approach to this kind of design would've spoken louder than a startwars rolling bot (one of the many they seem…
Thanks but the Retopo modifier really isn't an option for clean HS topology. I need to keep the geometry the same. The only reason I want to use Blender right now is for the Meshmachine Offset Cut. All the other modeling I do in 3dsmax. There must be some reason for the topology mismatch between Blender and Max. Geometry…
AlexandrL Thanks ,its exactly what I asked about because I often can't make it work at all or even export from Designer. Only something very basic . Any custom node, pixel or value processor and its almost zero chance . For your case it just follows basic logic : zero in no, one is yes. The rest is UI decoration.
Portfolio: https://www.artstation.com/oweneljayi Email: owenbussines@gmail.com Discord: .mr.owen I’m a 3D Environment Artist focused on building high-quality, game-ready worlds in Unreal Engine. I work across both stylized and realistic projects, handling everything from modular kits and materials in Substance Designer to…
[UPDATE ON PAGE TWO] Working on this sucker at the moment. If I like the final version, I will try to 3d print it. Started in mudbox, detailed in zbrush old! http://bildupload.sro.at/a/images/link_screen1.jpg There is still so much on my must have list ...
well, no, not taking shots at Polycount. The games industry is basically reverting to pre fortnite levels of employment. He's coming here to learn how to get into games, so it must be really bad in VFX There's a wiki Blenderbob, http://wiki.polycount.com/wiki/Polycount but you probably know most of what's in it. Games and…
+1 on Zi0's crit. Right now it looks like your images are just screengrabs from Max/ Maya? I wouldn't recommend that for texture crit because those flatten out the lighting. Instead, try to light your scene properly or download the trial version of Marmoset Toolbag. Really I just want to see some material definition. Also,…
About the Project A browser-based 3D social platform where communities hang out in shared virtual worlds using customizable avatars. Think of it as a cozy, low-poly metaverse rendered entirely in the browser with Three.js. What We Need We're looking for a 3D environment and character artist to create: Avatar Base Model &…