Hi guys. Here is a fan-fiction style illustration I just finished for dark souls. I really love the whole Artorias story arc, and the Abyss story so I cooked this up. Would have loved to have something like this in DS3 to pay homage to the original story. STORY : "After the abyss watchers were slain, A demon rose from the…
whatever you get I highly recommend a [ame=http://www.amazon.com/Garmin-010-10908-00-Portable-Friction-Mount/dp/B002OL2MU4/ref=sr_1_2?ie=UTF8&s=electronics&qid=1271426721&sr=1-2]Portable Friction Mount[/ame] instead of suctioning the gps to your window, it's kind of a sandbag with a grippy bottom that you mount the unit…
Hey folks I hope you are all well. I'm just posting here to see if anyone is intersted in collaborating with me on an Oculus Rift demo I am making. I am looking for someone to help me create some art assets with a clean science fiction / android look. In particular I really need weapons and a small environments. It's…
Hi, Thanks for the comments: dpadam450 : It is intended to be a military vehicle so the simple matte finishes would be the ones I'd see ending up on the final model. The different versions were produced to show the flexibility of the shader to allow for quick interations, each variant took less than a 20 secs to setup. The…
Nothing on a purely kill or be killed team deathmatch mode for now. I'm sure we will be adding new game modes in the future though. New factions will be released as "skins" or purchasable visuals. Although, the fiction written for T:A (it does exist!) is based on Blood Eagle and Diamond Sword being the main warring…
Hey Ben, I had a look at your script. Your check to see if the UI existed in order to delete it didn't work properly. I fixed it for you. I added a function to make sure that only one checkbox can be checked at any one time by adding a 'onCommand'(onc) to the checkboxes. Also added a function for the Planar button which…
As far as I know, only statically and globally. You can't switch the MIP level with a function. Not even with custom code, since you can't custom code an asset node, which is essentially just the sampling fuction.
The only beef I have with manuals is that they are written well poorly. I have made it a hobbie of sitting through 300 and 400 page manuals and read them through as if they were fiction because I got sick and tired of missing the obvious. But really the writers of these manuals really need to start writing the functions…
SD 5.1.0 [ame] New features: * [Graph] Search/Display content from the library through space bar menu * [Graph] Display/open newly created node * [Graph] link redirection (alt+shift) * [Graph] select node parents * [Graph] Swap 2 links (X) * [Graph] Insert node over a link using drag and drop * [Graph] Create graph from a…
Hello Joakim. That Curves tool in Photoshop is performing a mapping of the colour values. You plug in a value A and it outputs a value B. In mathematics, the name of the device that does this is a "function." In order to transfer that Curves tool to a pixel shader, you need to devise a way to input a value A and get a…