Cool little scene! The material of the vines isn't very realistic though. Maybe use some SSS to get the translucency? http://universitydisplaygardens.files.wordpress.com/2013/07/img_0351.jpg
This specific braid is the braid in question. https://diogenesii.wordpress.com/2014/07/21/july-21-1645/ Not sure how much of the narrative is fact, but it fits into what I've heard.
As far as I remember Scarlet Johanson was one source of inspiration for the Nova Statue at the Irvine Campus (http://worldofwarcraft.judgehype.com/screenshots/mediaevent2008/07.jpg), maybe this helps with the face
I remeber when i saw this a while back it blew my mind. Not sure if anyone's checked out this guys site but does some pretty amazing photos with GTA4 and ENB: http://deadendthrills.com/ http://hiryu.deadendthrills.com/wp-content/uploads/2011/06/GTAIV-2011-06-26-18-25-23-941.jpg…
In my personal opinion this seems to be too thin and flat on the sides Let me show a few examples http://www.cbc.ca/gfx/images/news/photos/2008/08/07/ch47-chinook-cp-2502593.jpg http://www.cbc.ca/gfx/images/news/photos/2008/08/07/ch47-chinook-cp-2502593.jpg…
figure i'd get on the low-poly band wagon and bust out some characters... i chose kain from the LOK series.. always been one of my favorite series..here's progress Shot at 2007-07-29 and an update to my dorf model Shot at 2007-07-29 acutally.. the figures are about half the polys as what it says.. kain is a lil over 500…
I just heard Rockstar Vancouver closed, it sounds like the employees could at least go to Rockstar Toronto, but god damn Vancouver is getting hit hard... http://www.vancitybuzz.com/2012/07/rockstarvancouverclosed/
http://www.gametrailers.com/video/e3-2011-nintendo/715143 specs on it from IBM: http://www.engadget.com/2011/06/07/ibm-puts-watsons-brains-in-nintendo-wii-u/
Check out UnwrapTools 1.6 (http://fearthedevil.com/words/wp-content/files/2009/07/UnwrapTool_1.6.zip) and TexTools (http://www.renderhjs.net/textools/). Can't live without 'em :)