Daz: Some real news and information for you, Hope you find it usefull http://www.bbc.co.uk/ http://news.bbc.co.uk/1/hi/in_depth/uk/2005/london_explosions/default.stm Initial BBC report http://news.bbc.co.uk/2/hi/uk_news/england/london/4659093.stm Sky News: http://www.sky.com/skynews/article/0,,30000-1188273,00.html…
update Leg shiat is coming SOON, im just posting my progress http://www.n00bstories.com/image.fetch.php?id=1393732512 http://www.n00bstories.com/image.fetch.php?id=1182274635 http://www.n00bstories.com/image.fetch.php?id=1294508103 5105 pollies
Update Poop: Thankx man. I totally agree about the arms and boots. I redid the boots and they look a lot better. I realized that although i dont like the heavy medium armor style of Vengeance, without it, the contrast between light, medium, and heavy wont be as visually appealing, so i edited him a bit and gave him more…
First off what are you using for reference? And how close are you to that reference? Getting a better specular and gloss would help the wood and metal a lot more. Adding in some bump detail into the wood would also make a huge difference. Here is a similar game asset to look at in terms of rendering.…
There is already a recent thread about this here: http://www.polycount.com/forum/showthread.php?t=118400 As you can see there is no "solution" for this problem as it is a flaw in Epics way of implementing the cascaded shadow maps. However you can experiment with the CSM settings of your DDL and try to find a setting which…
Nice work. Colors are great but you should focus in just 3 or so. Too much hues are not good if you see things from a perspective. I mean, you have a dark and a light color, and then you have orange and red. Why not just made just one red/orange color? It's hard to explain because I'm not English native speaker, but I'm…
Hey, these are no "renders". (Sure the pixels are rendered ;) ) These are viewport shots directly from max 2012 :) So it's only their SSAO and Scene Lights Shadows in realistic mode. And no PS involved so this is actually how I work on it. WIP Beauty Shots will be done in CryEngine soon, when I export the highpoly as a…
Got a new rig from here https://www.turbosquid.com/FullPreview/Index.cfm/ID/1182008 and started working on something new Your browser does not support HTML5 video! https://i.imgur.com/2kWtJ03.gifv