Onto the suit in 3dsmax with some helmets and bio bugs :) Notice the tractor version with the nifty tread. A pretty high density retopo of the skin parts.
The Tower of Orthanc - as designed by Alan Lee Originally started in 3DSMax, and finished in Maya, this was one of my earliest projects. A fly around can be seen here on Vimeo.
I started using Zbrush, 3dsmax and Photoshop for all mostly but now i updated my workflow to make things easier , faster and cleaner with Xnormal and 3dcoat :) .
Glad you found a solution! Here is a link to Dee Rig for people that search later: http://www.creativecrash.com/3dsmax/downloads/character-rigs/c/dee-rig
okaay, the mesh is ready for export some details may be changed later but for now im quite happy with the result. now on to 3dsmax, modelling the mouth, eyes and tongue.