Updated to final here: https://www.artstation.com/artwork/nYrQ6O and a SHQ img if you want to see it super up close. Marketplace item, https://www.artstation.com/marketplace/p/NNknX/crystal-sword-nebularis
theyre both getting an update as far as I can see.. this is about who gets the *extra item . so go DEMOMAN damnit, your pretty little soldiers will still get a toy demo!
I currently have a 23" monitor, and I'll be ordering another one in a week or so. Even two 23" seems like more than enough. http://www.newegg.com/Product/Product.aspx?Item=N82E16824236059
The Skin and Figure Mode issues were fixed in a product update. Here is the latest update for 2012. http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=20740665&linkID=9241178
ZenDavis. Please let these people make goodlooking assets from start to finish. Modeling plus texture. That way when your project grinds to a halt, they'll at least have some portfolio items.
TomGT You could count it as part of the Character if it makes sense. If the beast is holding an item in his hand or looking at an object, then yes. A piece of furniture or decor should be part of the pedestal though. Amaury Of course!
This value allows you to group items together in a new Tab inside Maya Attribute Editor. In 3dsMax I believe the value is ignored (since the Material Editor panel has no grouping for DX materials)
I'm pretty the Mac importer is still broken. I've tried uploading an item on a Mac and got some weird compiler error, then I went home and uploaded the same files on a PC and they worked fine.
wow, I load it up in 2013 to find the above item has totally delete all of its verts, and now a bunch of other things are doing the same. This is a really harsh disheartening lesson to learn :(
Started working on the corner building. I still have alot of work to do to get this building looking right. I also added in some quick placeholder items to give an overall feel for the building.