I like the idea a lot also. I think you could get some blocks sticking out the wall to give a semi plain wall some depth. Also try to make the walls a little messed up angle wise. Everything being so straight is really hard even for modern builders. Give the everything a little bit of irregularities. The story is going to…
Uh, dude, the price is set at the default price for cafepress product with no markup, which means I get zero profit. "the cake is a lie" is deliberately set in a terminal type font to invoke the old teletype look of the credits. Ditto for the ascii cake art (which was my best effort at duping the cake as show in the…
I think you'd be surprised too learn that statistically worldwide it's actually 35yo, so diametrically opposed attitudes are not the sole purview of your average archetypal puerile gamer.
Juan Gimenez...the man is active! rare in the comic giants of the time...Just discovered...Nice site.... I use to prefer more strong drawing, detailed in different wa, butis only a preference, not a level of it...and I found always amazing the way he draws...and is said one of his best qualities is an incredible speed...…
Don't waste your time on this crap. I bought it, and it stuttered at low settings on an 8800gts. Mind you I can play Crysis on Very High around 35fps. I patched it and the stuttering got better, but it's still there. It takes 10 seconds to open the inventory screen, and when walking into a new area you can see blank models…
meh, 2000 out of those 3500 are just my spam accounts, i created to to ask stupid questions and sell porn ... e: should have know other people have this idea too D:
i'd be careful with polys for characters. as i said, you have to skin all those vertices and if you have 3500 verts + 10*1500 verts for some enemies, you have 19k skinned verts. you need to process those every frame(and we love 60 frame games ;) ). i think your engine could get problems. mario in galaxy has about 5k polys,…
Sounds like a rotation interpolation issue in Sequencer. There was a way to change this in Matinee though. And unfortunately it seems like its still not implemented for Sequencer... https://answers.unrealengine.com/questions/351738/sequencer-bug-camera-rotate.html…
Poop, exactly how do you go about setting these things up? Do you just contact various universities and see if they're interested? When I was teaching, I don't think anyone in the department ever made a point of recruiting guest lecturers or the like. Of course, I was a professor at a state college, so maybe that kind of…
This might be of help: http://www.andyzibits.com/tut_low_poly_trees.html http://forums.cgsociety.org/showthread.php?t=356544&highlight=tree+lowpoly Here is another one: http://www.3dlessons.com/tutorials/Creating-low-poly-foliage-47883.html Also one tip is to make sure and make things darker towards the inside and lighter…