@liemnguyenart Thanks! I'm trying to focus in shapes to match the stylized look League of Legends characters have :) @henrykuh I'm happy you fell in love with my idea hope to fulfill the expectations! @jonjon Thanks! I tried to bring a unique look to Amumu compared to the other Yordles. I did it because of silhouette and…
Also, someone PMed me about how I did the lantern shader. I thought I'd just post it here and share. For anyone that's used Unreal much, it's pretty simple for most, and could be done better. Anyway, here's the shader with the explination after: So, this is basically a masked Fresnel shader. Starting off at the bottom…
Cholden : Good to see feedback from you sir, hows things treating you. Havent talked to you in like a year i think. I finally got an Art Test to Idol Minds, but sadly things didnt work out,But it was a good lesson. Anyway thanks for the feed back, will do on the raising the bar up or down. Yea got some suggestions from…
Ehhh.. I think it adds a sense of cinema spice into games. I mean, why would movies add shaky cam? Whatever the reason it was awesome in Children of Men. And Lense Flair makes sci fi movies like Star Trek look even more sci-fi and techy. That's why Mass Effect 3 and Killzone uses it, and why we did it in Fall of Cybertron.…
Hey all! Well, here is a WIP of the Ziggs painting. Since this is going to be a story driven painting, I want to make sure to nail the environment! I got some feedback on the lighting from my dad who happens to be an artist as well, so I made sure to add all the new changes. I also tried to clutter up the workshop a bit…
Thanks a lot everyone. Warren did a fantastic job meshing this all together, as did Maury with the textures. It's been an amazing experience being here and being able to learn from these guys. @Sean VanGoder - There was no concept for the interior. Although in the earlier stages Pete, a level designer and I figured out…
@DeathstrokeFTW Lighting is super simple atm just 4 spotlights. @Ryusaki I aim to create similar not exact result. The reason I do this is that I really like it, I mean I don't think this could get much better than it already is that's why I couldn't resist making it. Also, I tried to find an awesome concept (painting) to…
Me thinks, I will be gunning for the finish line here soon (for better or worse) ┐( ̄ヮ ̄)┌ . As I've been working on the final camera angles, positioning props, light sources, and tweaking post processing parameters. But anyway I will start posting images of some of the props I've decided to add to the scene. Here I'm…
@cw & r_fletch_r: It's great to see some MaxScript people popping in here to help. Are there any good links for the language reference or beginner tutorials? I don't have much to add to the list on MaxScript. There's a bunch of stuff on Tech-Artists wiki but nothing easily accessible for beginners. @SimonT: Sorry I can't…
Well this discussion has become too political, I mean it's a video game about segregation not ignorance. So let me steer this conversation to well... I feel like all "Give me deus ex" did was just make the consequences of getting spotted deadlier. Increasing damage isn't what I call "hard mode" Why not look at Quake for…