That quads vs ngon is a thing from sub-d modelling . Honestly I don't understand why people still use it when every shading issue is perfectly and quickly fixable by editing vertex normals . Or just by using CAD modelling from the start . Even Zbrush re-mesher does a decent job now. The whole thing looks like a sport still…
Lighting update (Some areas may still be too dark) Finally starting to work on my background elements :D If anybody has any feedback that be massively appreciated :D
Albedo, into translucent & transparency, but yeah it was an error cause i am still learning this "new" thing, no team mates or anyone that does this irl near me or anything. Found a guy on youtube i think he does twitch also that helps me get closer to my goals while i still have to do something on my end to get the look…
Daz, most of it looks great, but I hate to be the bearer of bad news. You aren't done. First, the two lower images are redlines on the provided shots. The lower two pockets need to be adhjusted slightly. They are tapered in such a way that they are slightly belled and bellowed, also the taper is such that the edges of the…