Last update until I can do the final posed beautyshot on this. I updated the horn and shoes to have an effect that comes a little bit closer to the effect I went for with the crystals.
hi hi guys, A minor update of some Barrels and Crates. Very happy with how quick and clean the unwraps were, more to come soon with better texture work and UV updates!
Long time no update! We were very busy showing games off at an indie games festival! Anyway Here's an update from me, a Pink trim, new brick and a canopy.
Updated textures, updated light "rig". The rimlight doesn't seem to work that well in v0.6 though, tested 3 and it looked good. I guess some sliders where taken away.
Sorry did some further updates, just cleaning up polys and stuff like that, here's a further update, also mind you that everything now is scaled relative to the unreal man.
Here's a mini update with a beech tree I worked on today. I'm very happy with the results! Any ideas for improvement? I'll update with textures/topo/workflow ideas later. <3
okkun, lol, you guys ARE on the list, it's so long you missed it! Updated with your URL though. Updated the list, added 10 more companies. shiii, damn near 50.
https://vimeo.com/165144504 Kickflip Crooked Grind - Updated from Louis Veillette on Vimeo. Here is an updated version of the same animation. Once again comments and critiques would be much appreciated!
Hahaha, ok Napoleon :P. Ah, just a note, I replaced the original image with the updated mesh with articulated fingers (accident). Anyway, the pic in the first post is the updated mesh now.