Ubuntu is probably the easiest flavor of Linux to transition to. The live disc makes it easy to try, but you can even install Ubuntu into Windows and it will run as a dual boot setup without disturbing your Windows installation. If you decide you've had enough of it, you can just uninstall as you would any Windows…
Millenia's tutorial: https://www.youtube.com/playlist?list=PL925958D31D8D30C7 And a (slightly) different workflow to the one Earthquake outlined: http://www.polycount.com/forum/showthread.php?t=128414 And finally another tutorial that takes you through the whole process:…
How are you making your high poly? Are you just using chamfers? Your edges are way too tight, is it even being smoothed? If this is your first time baking, I'd recommend a simple object like a knife to get familiarised with the workflow. Try this http://www.polycount.com/forum/showthread.php?t=118043
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Update! This is the game environment level we create for the game: Defenders of the Klaus. We are responsible of creating the whole level based on initial concept given by client Atomic Chimp. The pirate village was built from individual modular assets. [vv]118670030[/vv] Client given concept: Turn table pirate house:…
The major issue are the eye loops, in order to correctly deform they must loop around the eye where yours flow upwards into the forehead. This is how they should look http://blenderartists.org/forum/attachment.php?attachmentid=24418&d=1186035514
any textured assets were just put there out of the engine for the play testers :) Here's the texture thread: http://www.polycount.com/forum/showthread.php?t=118286
Thanks guys. So long story short, having a consistent texel density is not the norm. I guess I'm just overthinking this, and just need someone to slap it directly to my face. Anyway I'm planning on using trim sheets on my new project, and having consistent TD as much as possible. And the only way I can see these work, is…
Hi all, thanks for the comments and encouragements :) It really was a great learning experience, and now I am craving for more ! Speaking of which ... when the Three Spirits update came out I pretty much fell in love with the design of Earth Spirit. It has this kind of badass strong shape vocabulary that I love, along with…