All comments on the website aside,as Daz mentioned it also lacks focus. It doesnt properly show what you can do. The easiest way to get into the industry is doing environment art,tons of env. assets are needed to make game and its the best bet for getting your foot in the door. Also try to incorporate some next gen assests…
Badass work first and foremost. A small scene and a few props is enough to get people in the door at most studios if they are kickass. Get on the PBR train while its still "new" and people are adjusting to the workflow. If you want an env position, a little bit of lighting skill, composition skill, and ability to create…
Hey Sect, all right but post apocalyptic is extreme, or at least in my opinion it should be. and i dont see how im pigeon holing the genre just cuz my vision of post apocalism is difrent then yours. The models really nice i just think she looks to clean for the day after the apocalypse. Looks kinda "green peacy" to me but…
I recently switched from Mudbox 2009 to Zbrush 4. Mainly because of the Autodesk upgrade policies and features for Environment Art. I have the bad feeling that Zbrush and me won't get best friends so soon. ;) I've read myself through the manuals a bit but have a hard time with the UI. Can I reduce the complexity of…
I have been working SOLID on this over the last week. Wanting to improve Environment skills to try and land this elusive job, I have high aims, so have to try for high quality. Just a few more updates since posting in the 'working on' thread. I plan on getting to grips with the rest of the envion as the building, although…
Hello, started a env yesterday and figured its better to post here to both keep track of the project and the motivation up aswell. Inspired by these pictures: I imagine it being a city in the cave with farmland as seen in this paintover: Here is where I am atm: most of wall inserted in udk, next is to work on roof mesh Ill…
http://wiki.polycount.com/Multitexture is this an example of what your talking about, in the end how large would these textures end up being, are these textures combined or are they baked together?
Hello, my name is Clarence Munji and I am from Singapore. I am nearing graduation and am seeking work. I am open to working opportunities in the UK and abroad though I'd need a work visa permit since I hail from Singapore. Currently I am, in the UK until my T4 Student Visa ends around August. Contact Details…
Hello Everyone, My name is Justin, http://justinwhitney3d.com/, and I am a student at Sanford Brown (formally known as International Academy of Design and Technology). I am currently a senior near the end of my program. I have an internship class this quarter and am looking for 3D Environment and Prop Modeling Positions…