[ QUOTE ] I should say everybody was a geek in the late 70's early 80's. Look at those haircuts [/ QUOTE ] to us 70's geeks, you are the geeks! Somebody ought to start a thread, post your senior year yearbook picture!
Progress on this guy has been slow since he´s been a bit of a side project while I was finishing some other stuff but now he´s back in action with some textures. Plenty more still to do but it´s coming along
Four 512's = 1 1024x1024 Four 256x512's = 1 512x1024 Two 256's = 1 256x512 Two 128x256's = 128x512 One 256x256 One 128x256 Looks like he is still within the guidelines. Great job on finishing, I personally feel there is too much painted in lighting, but that is just a personal preference. Good job on the execution and…
Hello, it's me I just finished this great tutorial from https://gumroad.com/timb. And I want to share my model and texture with You. You can download this model and textures for free and do what ever You wnat with it. Have fun ;) http://https//www.dropbox.com/s/b6thh0jx26ojs3k/dao_low_poly_and_textures.zip?dl=0…
Well this didn't get off to a very good start! Got my Galaxy S home.... Android 2.1 :S Firmware Upgrade > '2.1 is the latest available' WTF!!!! Apparently it exists for the Galaxy S but mine doesn't want to believe it... anyone had similar probs?
yea all of the textures have to fit into the two 1024's. Right now I have 6 512's and the rest 256's. I also decided that my house needed an environment to sit in so I started making all of the assets yesterday.
dude wtf, 17 is 30 is 13's , though technically it's 43's ended up with 83% (53/64) 36 and 48 are driving me nuts, though... I recognise them, I just can't place them. Tip of my tongue. :S