Does anybody know if I can blend my Colormap with a blend_overlay and LayerBlend for my detail textures this way? Also is my WorldAligntexture setup correctly?
Hi guys! I did this study recently, my main aim was to try to create an atmosphere of a hot summer day. I'd love to hear critique, please! Thanks and happy holidays!
Hey everyone, I've been working a new scene over the summer. Wanted to try my hand at a stylized low poly look. Modeled in 3D max, assembled in Unity. Let me know what you think! https://www.youtube.com/watch?v=YNTCUgQXJ6A
Thanks Vexod14 this indeed looks cool great looking but I am asking about a bit more less stylized picture, more of natural realism with shadows, SSS . Something focused more on realistic environment , landscape rendering with heavy instancing.
hi folks , trying to do a break from characters and do a bit of environment instead ! having some hard time with lighting and shadows, here's where i'm at now : my refs C&C always appreciated !