I wanted to get better at sculpting heads so i decided to learn anatomy and sculpt a head every day. most of these sculpt took between 1 to 2 hours to sculpt and the last one is 5 hours and still currently working on it (can you guess the likeness? =) ). so far i'm think i made some good progress but im still having…
Hi,After last success with [SCANS] Abandoned Factory Buildings - Day/Night Scene we want to try with next scene. This we want to make something which not take our year of our life :D Like previously Michał made scans, model and textures. I did scene, lighting, materials and particles. This time smaller project and more…
I landed my first job at Guerrilla Cambridge. I was scared shitless, I had to learn Maya from scratch, learn the inhouse tools AND the models I had to make were all done by curve modelling which I've never done before (or since, thank the gods). I already started modelling on the second day... but people were nice and my…
Another day another sculpt This time I again did the full body but the main difference is that I deleted the parts that were not finished which makes the overall model look better. All though this pose is a tiny bit wierd :pleased: . Today I spent most of my time of the sculpt in the first subdivision. Making all the main…
The Beginning Went to DigiPen to get my BFA and graduated in the guinea pig class in 2008. My brother and his wife also are in the industry and graduated from DigiPen's AAA program when it still existed and my brother basically kept an ear out for a contract gig at X studio as my starter job (and boy did it pay like one).…
Did a rough paint over, and quick model for you, take it with a grain of salt becasue i am still learning as well. Things to note are trying to get those volumes i highlighted, the really important one i belive is the green colour 'node" area. Another important area is teh corners of the clips, really try to tuck the…
He He.. *BUMP* Oh, did I do that? Thank you KeyserSoze for trying to explain to people who would choose not understand the issues behind. Who would rather simplify it too just anarchic fist waving versus trying to get people to discuss issues that are uncomfortable. Which unbeknownst to them, happened with this thread.…
Hello! I knew about the Technical Artist role prior to my career shift, but after getting into the job as a 3D Artist, I started really enjoying it, and kinda forgot along the way to look into it in more detail. I've heard that Technical Artist roles are required to have a lot of technical skills across DCC Tools? With me…
since i decided to do a full body anyway, i did some work on the shoes today. i looked up some victorian era shoes and pasted them in my reference board. i don't want to overcomplicate the design so i'm pretty happy with the result! last things to sculpt for the lady is her hair strands and some final refinements. then…