DNABLOCK is currently seeking a Senior
Unreal Developer. We are looking for an energetic, experienced and creative
team member to be responsible for leading cutting-edge real-time graphics and
technology development. The ideal candidate has experience working
with a cross disciplinary team. Candidates should have solid…
This contest hosted by OurBricks was designed to bring in more playable avatars for their organization. They want more variety to their collection, so that their world can be as engaging as possible. While the contest is centered around avatars (characters), I've already spoken to the founder of BeCommunity who has…
I think you have a number of things going against you here, but the biggest is that you're using software like Gimp and Inkscape. To be 100% honest, nobody that actually has production work to do uses those programs. Gimp is a badly laid-out, non-standard, hacky piece of shit and I've only ever heard of Inkscape when…
Assuming your project involves high to low poly bake workflow? then from my perspective both elements completed thus far seem fine, imo nicely quadrafied too project an optimised proxy off of. As for face counts including relative number of cylinder segments, well they're dependent upon screen space this object or parts…
JOB DESCRIPTION: Job Title: Unreal Engine (UE4) Developer Reporting To: Producer Location: Working remotely DNABLOCK is currently seeking an Unreal Developer. We are looking for an energetic, experienced and creative team member to be responsible for leading cutting-edge real-time graphics and technology development. The…
Hello everyone! I'm new and fresh off the boat and ready to jump into this contest, and to kick things off I have assembled a moodboard for my concept of a Spirit Blade Kayn (Spirit fire series) Going to dig in and craft a few concepts of this and see what I can churn out of of it, thank you for viewing my post so far!
* This is a 3D modeling & texturing contest for the Steam Workshop of Tripwire's Killing Floor 2, an online first-person shooter. * This contest will last for just over 4 weeks. The contest starts on Wednesday, September 16th and the deadline is Sunday, October 18th ad 23:59 EST (GMT -4) * The Guns 'n Gear Contest winners…
WOOOOWWOWOOWOW Finally I made it, it was difficult to complete this contenst, having never done this kind of modeling and texturing. I learned so much, so I would like to thank Polycount and Riot Games, for this fantastic opportunity !!THANKYOU SO MUCH!! My entry: ANNIE LITTLE SISTER Hi guys, I will try to redesign Annie ,…
Hi everyone, As per thread subject we are an independent studio founded by ex-employees of some pretty big games developers (Microsoft, EA, Codemasters to name but a few) who are working on a very exciting and as of yet undisclosed project. As the development of our project has been going extremely well and has been met…
Hey, Recently I've been adding stuff to my unreal marketplace, and though I'm making a decent amount of sales I wanted to know what people would expect to be included in each pack. Currently I'm working on uploading various stylized assets to my store ranging from weapons, grenades, props etc which offers enough variation…