Bump - I'm still looking! Seaborn - A level I created for Chivalry Medieval Warfare, has over 15,000 players and 100% positive reviews, making it one of the most popular custom levels made for the game.
Hello, I just finished up contract work and am currently looking for new opportunities. Some of my recent work on games are Chivalry for PC and Defiance a cross platform MMO http://www.ryandao.com/
Really cheesy suggestion, but it may look awesome to have a badass volcano to give some life to your background. Something like this, Its from a game called Chivalry (They have some seriously cool maps in that game)
Decided to attempt the handle with some subdivision modeling instead of sculpting. Pretty pleased with how it turned out and the bake. Also, since I'm not doing this for the chivalry contest anymore, I decided to return back to the original concept art for proportions.
What is the link to that other item ? Also, Gravedrinker : I don't know how things will go for this contest, but for the Chivalry one some people ran into a similar issue (corrupted or empty UPKs) and this was simply solved after the fact by providing the devs with a direct download link to the file.
awesome work ScottP, your work on chivalry is also sweeeet. Looking forward to seeing this flesh out more. side note- calm down almighty_girl. I think epic know what they are doing, considering it's still in dev. Stop ruining so many thread with arguements.
oh god Games owned 188 Games not played 92 (49%) Hours spent 7,788.7h Account worth $1795.63 my top 5: Team Fortress 2 3,587.8h Source SDK 1,540.4h Dota 2 1,216.9h Chivalry: Medieval Warfare Beta 191.1h RIFT 163.4h
Does anyone know how to do this? Im trying to view the Age of Chivalry knight model because im real interested in seeing the topology and mesh makeup of their models with the way they made armor, and peak around at the textures. Help is greatly appreciated! Dont worry these aren't going on a deviantart profile lol :P
F, is more in the mood of recent spashes. Lighting is great. You probably should slightly raise his hammer (the perspective is off for now and you will avoid parallel with the bottom of your image). My favourite. D with a darker background could be nice. C, it looks like he is wounded, dodging something or attempting to do…
Well its been a bit over a year meow and I've recently done a portfolio cleanup and posted some of my work from Chivalry. I definitely need to get some more wireframes and uv flats in there, but I'm looking for some new feedback. http://annunziation.com/portfolio/ And P.S. we are still looking for another environment…