McIlroy: Peter Jackson is co owner of Weta. Himself Richard Taylor and his wife Tania Rodger, and Jamie Selkirk are the owners and founders of Weta. Besides co-owners they are close friends. I think it will be more of a All for one and One for all kinda thing with PJ and Weta. They did the Rings with eachother and I…
Hi! Cool revolver. Looking closer, I think some edges look a bit too smooth/blurry and the edgewear looks a tad too random in some places. I'm sure a weapon artist can give better feedback here. If you look at the last image, on the side of the attachment there seems to be an texture error. What jumps out is the low…
Hey thanks for the reply. I've struggled a bit with keeping the cheek bones without making the face too "lean" in a way? Like I'll carve them out initially but always find myself adding more and more fat & padding until they are almost gone in a way. Can you also explain what you mean by base of nose is missing? I presume…
Generally, you want the shapes in the high and low poly to match as closely as possible - this means that often the low poly will either be exactly the same size or both slightly bigger and smaller than the high. For something like a cylinder, the low should intersect with the high in a vacillating pattern. Here's an…
avatar still looks bad to me, all the cg looks like game cut scenes.. good cut scenes, but not real and mixed in witht he real actors and stuff it really comes off as fake to me. they shoulda stuck with practicle fx for at least the main blue things or something. those just dont hold up as being remotely "real" i guess i'm…
@Eric Chadwick lol, re the translation was not I live with god, its more of a campaign to make people aware of practical solutions for the stresses of life ( not just clever phrases) , like housing etc when young, probably a left leaning political campaign according to the missus I just thought the arm was funny. was on…
Hello everyone I'm looking for my first job as 3d props/weapon artist (remote only). What you can recommend for this? What is important to get work? Did my portfolio is good enough to find job or i need more practice? Thanks everyone for answer! Artstation: https://www.artstation.com/histam
Coming along nicely. Some parts look great, others seem a bit lazy. E.g. the dirt on the wood is too uniform and the wood grain and dirt is also continuing through elements that would normally be built from separat pieces like the base or the stairs and the grain has unexpected directions. Inner and outer edges could use…
Thank you @Alex_J, insightful feedback. Head anatomy and cloth sym/sculpt were indeed the things I had less experience with, I'll study and practice more :)
Greetings, I'm making a car asset for use with game engines. Currently, I have a 256x256 texture map assigned, to give the car model a pixel art look. The car is meant to have a LOD variation model, and a separate interior view model. It will also have different paintjob options. The entirety of the car model is already UV…