compared to some of the block heads on the board i consider you a softy. :) i guess some people look at that pic and laugh because they think its a bug. but there is another group of people that laugh because its a feature. i have not really known any animators who would trade in maya for another app once the have worked…
So I sat down and finished the campaign this weekend. Overall it's a technical achievement getting a game that looks that good on the 360; the framerates are almost solid and the streaming works pretty well. The game itself is pretty reasonable but not fantastic. Cortana's writing and voice acting make the campaign story -…
ok although you dont need this I will post it anyway because I prepared it anyway so: here is a code snippet that will read out your texture vertex points if you have a UVWunweap modifiert attached:obj = selection[ 1 ];if (classof (modPanel.getCurrentObject()) == Unwrap_UVW) then ( local uv = selection[1].modifiers[…
@melviso, yeah I agree completely. Somebody here, I can't recall the name at the moment but a character artist and I think he's from germany or austria -- anyway he said that one skill you need to have is to know when to call things good enough and not do exactly what you were talking about : polishing things beyond the…
Hm, well, of course taking your time to work that stuff out is an individual's choice and a good idea for some... but for this case and in my personal experience, those are also for the most part the people who come out the other end having only gotten a piece of paper and a gap in portfolio work to show for it. If you go…
SOURCE: Kotaku "The game industry is not exactly known for valuing workers. Big studios are rife with soul-destroying crunch and end-of-project layoffs. French studio Motion Twin, developer of the Castlevania-inspired roguelike Dead Cells, is trying something different: Workers own and manage the company. There is no…
Hey guys, just wanted to do a quick plug of the latest and final edition of my Material Manager tool for Maya. Any feedback is welcomed, and I'll keep an eye on this thread for bug reports. Thanks! Material Manager 5.0.0 The Material Manager is an all-in-one interface for quickly interacting with scene materials. Quickly…
7 Benefits of 3D Product Animation Services 3D product animation services are an important stepping stone to the best-performing website content marketers can dream of. High-quality 3D visualizations aren’t lacking in ideas on how to keep customers in your online store and convince them to buy. Based on each vendor, 3D…
@thomasp I agree regarding the VR controllers, but we don't have to 'full-retard' it and use them all the time of course. I think VR sculpting and VR painting will both play a big part in concept art, potentially as a tool for all creative roles to use to quickly demonstrate the vision for a scene or object without…
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