yeah, like if I have cube and I want to share the left with the right is the process fine when baking ? that what I want to know , I am not talking about mirror baking. I am talking about share uv in the same model. like this model I want to share some uv is this situation will be fine ? or the baking will be not accurate.
This is an obvious case of a well known public figure talking about something they don't know dick about. Either that or he tried out Halo and had a bad multiplayer match full of shit-talking 12 year olds killing him over and over then face humping him, so he wrote off video games as a whole.
did either of these articles even talk about a missing link between homo erectus and sapiens? the first article was about a "missing link" between lemurs and monkeys and the other article was talking about the "hobbit" skeleton, and that it was more similar to homo erectus from west asia than local homo erectus skeletons.…
Hehe yeah, talk about being to the point :P Where is the comparison pic? [edit] Never mind, googled it, I don't see what you are talking about. Judging from your post I was expecting borrowed visual elements like the pirate kerchief or the specific shapes on the torso armor, but I don't see any of that in Fracture.
yup, Matt went to vegas and got hitched. he is now the father of 2. Package deal if you will... i talked to her once when he first started dating her. Navy girl. Plans on moving to Europe in a couple years. so probably after this visit i may very well never get to talk to him again.
@Alexworx, I to am trying to incorporate a more virtual presence for our product, what software did you produce those two examples in? I have been exploring UE and am interested in workflow talk as well (might be better in a another thread though) PM me or start a new thread, I would love to talk about it.
I am assuming we will end up at the southfield.. because thats where we normally end up. ( Southfield - 18 Southfield Rd, Middlesbrough TS1 3BZ) Would probably be a good idea to meet up at on of the talk buildings after the talks before heading because some people might want to head to one of the other places.
I wasn't talking about you guys giving advice here in this thread. Was talking about the need to question what they may be learning in tutorials or just reading on the internet in general. Because in the initial post there was something like "I won't do such and such (extremely common practice) because that's bad" Looks…
Before you even think about polypainting you should fix your head and take everybody's advice here seriously. They are not talking about 100% detail they are talking about how to get the structure correct and your forms looking accurate. Your progress shows a bit, but you still need to work on getting all the planes of the…
In my experience (and this may only apply to my own experience), once I have some basic knowledge of what to do, I set a project of reasonable scope and as my end goal. Something small, but interesting to me. This is critical. Then, I figure out what I need to learn to accomplish that as I go through each step. Making…