Ooooo really nice illustration. I feel like it'd make a good book cover :) . I really like you using the shadow to taper off the creature into the stock. Works really well.
I think your alien creature thing looks cool but the eyes are really small and blend in with the character. I think it would look a lot better with a much larger and a much different color eye.
Nice loading screen. The only thing I gotta say about it is the wings on his arm. Spirit breaker is more of a bull type creature, so the wings throw the idea of the set off a bit
Vick mate you've improved so much man :O Last time I saw you working on this hog type creature which paled in comparison to your current work, great stuff!
This one is based on a Creature Box concept which can be found here. Check them out they really rock! https://www.artstation.com/artwork/8n3E I'll do a low poly textured version soon.
I think that's just a statue and not an actual creature. So it can be just an homage, or it can mean that there's going to be some role for the xenomorphs in the story. I personally still think that Scott is playing with the fans at this time ;)
I feel for you, atleast it looks like you're doing a far better job than I when attempting a soft-bodied creature. Good luck, I hope it works out for you.
Creature tutorial covering my personal workflow for 3d modeling, 3d sculpting, retopo / optimizing, UVs, normal map generation, light map generation, and texturing: http://www.marcusdublin.com/ParagalisTutorialPage1.html
Just a tiny thing: the tail...just before it connects to the body in the side profile, it seems to get smaller. I'm not sure that would happen...I think it's largest where it connects to the body (on most creatures)
[ QUOTE ] Kirin Shiro'ken? What are those... "things"? [/ QUOTE ] The Shiro'ken Monk is the beastie from Guild Wars. The Kirin (Or Qilin, depending on whether you're speaking Chinese or Japanese) is the mythological creature that he's based on.