Thanks a lot for the feedback! I really appreciate it. I’ve already finished this project, but I’ll definitely keep your suggestions in mind for future scenes =)
hey all. thanks for the good comments. @ snake85027-- i see what you're saying, but at this point i am trying to go simplistic.. i made it a point to keep under 500 tris.. i think they're about 478 right now.. however, i dont think 1 edge loop round the biceps would hurt.. i'll play w/ that @ tanka-- actually.. that was a…
Hey Slip, I've also been working as an animator for about a year and I've become more of a generalist to fit the needs of the current project. It broadened my skillset but it gave me some great insight about what I really enjoy doing in a game production. So I talked to my lead to get more animation tasks. So in a near…
Thanks for the tips Joe! Funny seeing you here :) Are you talking about manually setting the x and y resolution with a different command other than "setres 1920x1080"? I think I recall one that you could adjust the x and y, is that what you're talking about, and if it is, do you remember the command? The reason I find…
We are looking for a 2D artist to draw models according to the assignment, where everything will be specified. These are simple drawings, see here is a small example, this is how the drawing should look with the text. Please contact me via Discord: Krystoferson#0153 or use this mail: kristof.kuris@gmail.com Thank you for…
Thanks for the scripts. I don't think i can use the first one because I don't have any "mountain" I'm just making the track. For the second script when i used it, my 3ds lagged out and to end task it. Ill give that a go Memory thanks. If anyone has another way to make a Downhill mountain road I like to know, as i was just…
Talon: thank you very much, that will definitely be something to take into account, they haven't gotten back on what style they want for sure, but if it's toony I can definitely use this, thanks! Thank you very much for the info, not having done uber low poly before I'm still working out of a hi-poly work flow. But I'm…
I happy to say that I finally finished this scene! What started how small art challenge inspired by my Halloween wallpaper - became small 3D scene, which I'm planning to publish in Untiy store. The main gall was do not use any 3th party assets. It's amazing how hard it is in life to find the perfect time for any project,…
Most of the coders time went making the level editor and gravity changes for this prototype. We didn't see ball rolling perfectly as primary task. Why it's an armadillo? To put it short: Because the mad scientists from another dimension appeared into his forest and stole other animals, including his family. All that's left…