Hello, I create a simple scene. Box and several spheres. The box has the correct unwarp. When baking, strange artifacts occur. Please tell me what is the problem? all default settings, max offset 6.5
It looks close to the default skin1 texture but looks like it is covered in some extra powder kind of layer? Anyone know where I can get it or how I can duplicate it? THANKS IN ADVANCE
i have a standard 32bit targa with an alpha channel plugged into a Lambert in maya. is there anyway to toggle the transparency on and off? by default mayas making my object see thru and its difficult to work. Thank you
Scene lights are on, Default lights are off, and yet, everything is dark. That light is pointing directing and obnoxiously at my scene and nothing is being lit. What's a girl to do? Please and Thank You
I can 'reset editor material slots' but I would like to delete all material from scene that my object in the scene will be clear with default material?
Notice how the handles along the Y-axis are locked symmetrically by default when creating a patch grid. How do I unlock the handles so that I can move them independently of one-another?
Hello, I'm transitioning to Maya and having a bit of problems. So is there a way to set channel slider settings to ANY other position rather then Medium at startup? I want it to be Slow by default always...