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Re: Darksider Link
Reply by
DougClayton4231
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Oct 2013
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3D Art Showcase & Critiques
Looks great :) The only thing that I see that needs changing is to better define the fabric folds in the center flap to match the rest of the fabric.
Re: Zbrush Sculpture
Reply by
sandro1066
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Dec 2011
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3D Art Showcase & Critiques
I see you did a lot of work, but I see some anatomical issues. The sculpture does not have such a defined and sharp muscles. :)
Re: Next gen character
Reply by
Brian "Panda" Choi
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Jan 2014
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3D Art Showcase & Critiques
Accroman: Define next gen, did you want to make something of the quality you see in games like Killzone: Shadow Fall?
5 results
Re: Soulbreaker [WIP]
Reply by
grimmrobe
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Mar 2017
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3D Art Showcase & Critiques
Love all the detail you have going on here to define the various surface qualities, skin, leather, metal etc... Looks great!
3 results
Re: Art test
Reply by
almighty_gir
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Jul 2012
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3D Art Showcase & Critiques
hand painted, can be realistic looking... don't try to define realistic as photosourcing, read up on some of Hazardous' recent posts on this subject.
Re: [WIP] Newbie pieces
Reply by
hamzaaa
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Sep 2011
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3D Art Showcase & Critiques
Some texturing progress. I didn't add some specular detail yet, I just added in the colors to define reflectivity of the materials.
2 results
Re: LinkedIn
Reply by
CrazyButcher
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Dec 2009
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Technical Talk
I am sure it was some setting in the privacy stuff, where you can define how much is exposed to public, members, and contacts
Re: Sketchbook: Charlie23
Reply by
Jacob G.
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Apr 2013
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Digital Sketchbooks
I love your zbrush work. It seems very well defined on lower Sdivs. I cant wait to see a full sculpt.
Re: THRONE ROOM - Sky Empire - Cloudmind
Reply by
ikarus
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Mar 2015
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Allegorithmic's 'the THRONE ROOM'
Additional concepts done defining materials for Skyway and detailing already existing props. Ingame shots coming soon but until then, more concepts.
Re: Elf Girl Character (Looking for critique)
Reply by
Lurcisia
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Mar 2019
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3D Art Showcase & Critiques
Low poly Weapon done! Its at around 7k, mainly because i wanted a well defined rose as the focus point of the weapon
2 results
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