Here is the scene I've chosen. I'm taking some exploratory screenshots to find the focus of my scene. Also I'm experimenting to see if adjusting the focal length and taking shots from the height of a child with the idea of creating a sense of apprehension/dread/unease, mainly looking at the kidnapping sequence from Close…
Update on the scene i have changed quite abit since the edit above completley relooked the sky adding clouds sorting the moon and stars out amplifying bits and pieces so that the scene became less flat and materials were not lost as easily. I then added a new asset to the scene, changed the colouration of the streetlights…
I'm not disputing that, but of course that applies only to a Zbrush scene/asset. Although you import meshes into Mudbox and rebuild the subdivision levels (even the UVs), providing they were previously subdivided using the Catmull-Clark method. This can be handy if the original scene data is lost or you just have the final…
Hi, 1: You need to save a default scene that will be open everytime you start XSI. adjust it to your hearts content and save it anywhere you want and in XSI's preferances, go to data management>path to default scene and enter the path of your default scene there. 2:In preferances>scene colors>selected componenet color.…
its like nuke but for scene building... every assets that gets updated will be loaded into katana... in kata itself you have no geometry...everything gets loaded from disk if you load/refresh the scene or node... but you dont have to... you could open up the scene without loading the geometry and hit render and you get an…
[IMG][/img] So...it's been a busy last few months. I didn't get to work on my scene nearly as much as I wanted to, and I ended up making a much more trimmed down version of what I originally intended. But after putting together this mini scene, I felt the full scene detracted too much from the church itself. So, I will…
Looks excellent. The quality of the texturing and modeling is great and they hold together well. To make this scene really great I'd put in some small scenes of human habitation. To tell a story of what the inhabitants did before you got there. for example: You could put in a small scene with some boxes or a shack, a…
Sweetangel0467: Thank you! Yeah, that's exactly what I'm planning to do! :) Elsir: Thanks man! peanut: Thanks! Depends on what you mean with "hard" I guess. Once you've set up all the exporter stuff it's pretty easy. And I think they made it easier in the way that your models get exported even if there are exporter errors…
Really lovely execution... I have some critiques though.. I feel your scene has a lot of conflicting factors in scales... parts of the scene make the environment feel at a good scale but quite a few other elements make it feel really small... some elements which actually leave you scratching your head as to what kind of…
Hey Taylor, Good start on the scene. I'm a big fan of this film and your thread makes me want to go back and re-watch it. I think you've done a good job with the scale, proportions and layout of the space. Overall color feels close, but will need some color correction when you get to the polish phase. @BIGTIMEMASTER is…