Hey! As you've been asking for advice, I got a few for you! First of all, this is a good start. Keep it up! The colors itself work great together and it's interesting to look at. I like the simple yet adorable concept of the froggie with such an oversized hat. It makes me wanna squeeze him in a tight hug. As for the…
@RocketBrian Firstly, Wow! and Thank you so much much for taking the time and effort for this great advice and insight. Secondly, having read your reply I can see exactly how your advice makes perfect sense. If I had the time and means, I would like very much like to step back. Unfortunately I lost all lower sub-divisions…
@turokpooria I think you're definitely on the right track and this is looking great for your first character! It could be nice to see some of the reference you gathered for the armor so we can see some close ups and pieces that could be improved. Maybe you can also have some shots that show the armor close up and from…
Thanks Scott. Ya I know I am just showing a few models but to give a better understanding of what is churning inside my head is, even though my work is unfinished and I do/did have plans for them all and have produced finished works (see links above) I look at what I see on polycount and cgsociety and go wow look at that,…
Thanks for the support guys =] Here's my third (and final) moodboard, i'll sketch out a more full concept next. focus points: 1. Started to get a feel for body types and poses, sketching from some of the other body images and seeing what i liked. Decided to go with a more realistic interpretation, yes i want her to be…
thanks for that Shepeiro. I love interviews like this that give you some insight on what to pay attention. The whole lighting aspect of it gives me goosebumps! i am so excited to see how it looks already. "AG: Theres really no one thing. Our process has been to block the world in quickly and then collate our reference and…
Scene 03 - The Catapult's field In this scene I used the new iClone6 physics engine to create a catapult that actually worked and it was able to throw "virtual" stones to some kind of enemy. So, first I needed to take the model from the Unity pack and break it in the pieces that should be articulate in iClone. I exported…
I was trying to not get involved, but ok. That's all fine @JordanN, nobody is telling you to stop the fun, to stop "exploring your vision" and the things you like about art. BUT you don't seem to see that the people here are trying to push you to think while you work on your things. Yes, you know that naughty dog used…
This is probably gonna end up as a rant but whatever. She showed her portfolio and I was like okay there's some decent stuff in there but she should have noticed from the very beginning that the game industry was not meant for her. I have no clue what the syllabus at AI is but there's gotta be some life drawing in there or…
Wow, you're really a dick. But I want to get past your poor attitude and just answer your questions, since there are some good ones. You need to check your attitude though. Valid critique. We're working on things. Many improvements are probably not so visible to you, but they have been coming in steadily. Fixes take time.…