Thank you so much! Means a ton to get such in depth feedback from someone who is experienced. I was talking with the concept artist about the focal point thing as well and completely agree. Maybe playing with the camera angle could help too. I also want to try adding some meta humans at the end to help with focus. I think…
They are trying to figure out if you are a problem solver. So they want to know how you approach a given task. By telling them what you described you are basically saying that you do mockups and then rely on others (Art Director) to tell you what to do. Trying to get everyone involved may sound great at first but when you…
Thanks guys! @Toolpaddz Reworking a environment from a old game is a great idea. Plus no matter what I will look better than the original(or one would hope). As for local networking events. I try but Indiana is a bit barren when it comes to game development.(Have no issues with moving for a job, just throwing that out…
Hey guy's thanks for some of the responses:) Was getting worried that no one would be interested! Zamolxis: Stephan is very open to talking about what he does, so feel free to stop by and talk to him, I think he will be at a table saturday selling his books and such, so try then. Gav: Ahh damn bud, wish you can make…
@slosh Thanks you very much for your critique! I will cover the swat first; This was my first character I ever finished, and there sure is bunch of thinks that are plain ugly, or wrong. The head especially. Eyes are bulging, the skin is bumby, and mushy, and the anatomy is just wrong. I was even at one time thinking a ski…
Services: My name is Alejandro Valero, I am pixel artist and animator, and i made other styles too. I am currently working part-time flexible on an indie project. So I have flexible part-time availability with another project. For flexible part time I can work up to 4 hours a day from Monday to Friday, but sometimes as a…
Thanks everyone! I'm very glad you like it! And thank you all for the support since I originally posted the first characters, you've been great! I've made a "making of" as part of the exam requirements, but I forgot to bring it along with me so I can't upload it right away. I'll see if I can work something out though.…
@FrankPolygon Thank you so much for more in detail breakdown, I agree car roll cages and bike assembly (tubes) do fall into shape on left. Smooth welding options too Well not making anything for manufacturing its just my head is stuck in recalling the term I found when modelling this mech shown in pic, the red circle area…
@Olninyo - to be honest I´m not sure, let me look in to that! @CjFerguson - Well something seems off here, maybe you´ve found a bug! Thank you for taking the time to write it down! I´ll report it to the Dev team. @Goeddy - Very strange, does this happen on all projects or just the one? @McBaguette - This problem might be…
VFX is hell. Technicolor, who own MPC, Mikros, Mr. X and other VFX companies went bankrupted. So did Method Studios. Both major VFX companies. Rodeo FX went from 3000 to 700 employees. And in Quebec the government cut the tax credits by 30%, killing the entire industry. more than 80% of the 8000 people are now jobless,…