Np. Glad i could help. Also noone seems to mention Cloverfield... (wasn't that good, i know) Edit: After a bit of google added a few more. (you might have seen them all) Lord of the flies Equilibrium Brazil Blade Runner maybe Donnie Darko
"im sorry to derail thsi thread man, ill remove my message if you want to." NP Johny, less of a derail - more like an on topic shunt! I'm pleased that other people can find useful info in here. I still have a week to wait if Dell are honest with their shipping dates.
np man! Useful info about the birthday :) If its required, ignore me! Should have been a little more clear on the work experience stuff, if you're concerned about date spam ok, but the important part is to put the Company first then the title you held at the company, not the other way around.
PYRZERN Hey man, np. Before I answer your question I would like you to get a pen/pencil and paper then read/watch the links. Take notes :) . If you still don't understand then I'll be happy to answer. CATZCRATCH Thanks for the compliment :) It's a hard life being a scrub ;p
np mate, there is also Vray for Maya, to learn it`s super easy, i can give u short tutorial, how to setup some parameters...there also super cool tutorial about Vray from Vizmasters, If u will watch it u will know everything how to use best render plugin
np man Here is an update. I looked at the fatguy sdk and the biker to see how they did the eyes. Is there any website with more details about these movable eyes and mouths techiques? I still have to add more polys to the shirt and make some wrinkels in the pants... C&C and tips welcome!
NP, I'd go for willowproducts stuff before Castilene. The new castilene formula is supposed to be terrible and I've heard nothing but good stuff from those who use the Willow 360 wax. Be sure to post up some mini's. I always love seeing the detail people get into those.
@GRAT0R np, I did not take it as such I've been working hard on the textures. The helmet is almost complete and the sword is also nearly done. I wish I had more time for the textures, but I'm running out of time. (uni starts soon) I will work on the sword one more day and submit it then. :)
Np. For me I have always liked using the "clay buildup" brush but at a low Z intensity of like 10. Then I sweep back and forth over the geo to get the desired shape. Smoothing out also at a low opacity is good, and sculpting/smoothing at a lower subdivision, utilizing masks is key imo.
Np dude, link seems legit ey What bothers me is you can have the best posture in the world, but when you sit down you'll always get force cramped into a Lordotic & Kyphotic posture. Am looking into a more dynamic/active chair, or a standing setup .. but not seeing much positive testimonials so far.