Well when bringing in a reference image you could for instance create little dabs where you want to extract the colors from. Overall what I am trying to get at is that going for a "real" palette directly can prevent this kind of flexibility. But that said it seems to clearly work well for you, so my point is moot really :D…
First send the model over to your final render engine. Setup the materials and put a wood texture on it. This way you can evaluate the final result, not clay. Use your dam standard and/or clay brush and just make little indentions. If you need a hard stop you can make a mask to brush up against. Export the model, look at…
A huge part of the shift in sci-fi and superhero art lately towards this kind of look has been driven by two things: 1) People's subconscious being saturated with news footage of armed forces in Iraq and Afghanistan (or just SWAT teams in major countries) wearing increasingly modern body armor. 2) The Dark Knight trilogy,…
GrungyStudios: Thanks, I had to do a lot of fine tuning to get everything to work together :) AdvisableRobin: Hmm, perhaps I will add a window in the back room area to give it more light, but that would sort of go against the gloomy presentation. Maybe I will do a second shot with more uniform lighting like how the concept…
From what I understand from our engine guys at work, it has the potential to run much faster than vertex-blended layered textures. Generally, blended textures create overdraw up the wazoo and the more layers you have (ie the more "next-gen" and "totally awesome" you want your mats to be), the worse it runs. It eats dev…
Just finished Steins Gate, and i gotta say it does get better! Took me 10 episode to be interested in the plot though. But gotta agree @SonicBlue. Can't watch through them again. Once is enough for me. About the original FMA, the differences on the manga is what makes me interested to check it out. But is the plot differ…
They blazed their own trails, fighting to be autonomous and surprisingly when all was said and done they didn't sell their companies to the studios and then cry foul when they didn't get the cash or the credit they thought they deserved. I think you're right, it will have a positive impact when more devs fund and manage…
I love painting on the paint buffer and project. There is a lot you can't do because of this in mudbox. It took time but that is something i really miss when using substance painter now as I can deform my paint before i project it, among other things. And considering all hero characters are done in Mari at work, I have to…
Without reading the replies I'll reply to the OP. I think you can apply the same stylistic choices artists used to make to the new shaders/maps and come up with some amazing art that isn't realistic but upholds the old style guides. You might not paint the spec highlight into the diffuse but you'll make sure that it gets…
Well now I am done and I went out in a blaze of glory. I went into the castle on a low population server (Dallas) and ran into the tower. No Zeds...good for me, some loot on the ground. I saw a guy come down the stairs totally unaware i was right there pointing a gun at him. Having been through this many times before i put…