Thank you very much WilliamB_Art! There was a lot more I had hoped to add to this scene, but real life did get in the way. Given that I was working on a large wide-screen monitor and building an outdoor scene it did become a bit of a monster. I would love to have added some more mid and background elements to give the…
Falling behind on my own stuff. Here is a sculpt of the floor. Made it tileable, figuring out the offset for this was a pain. Don't understand why zbrush doesn't have configurable units. Fnitrox - That scene is really looking beautiful. Your meshes seem to have a really round bulbous look, I mean this could be because that…
You'd need a computer that was always running for an account thats logged in all the time. There's a group of polycounters who do hangouts frequently. They're usually called art jams and you just work on art and talk/critique. You can add me here if you like and I can invite you to any if they come about:…
New lighting setup is looking sweet man! Gives a lot more depth and mood to the scene! Definitely a great improvement! I think you also should consider what currve said. Desaturating (or adding a bit more color variation to) your foliage just a slight tad would add a lot of realism to the scene in my opinion (if that's…
Screenshot is taken in the forest level from the FreeSDK, I just turned on "e_DefaultMaterial 1" to get rid of the textures. I'm not a coder man, so I can't go into details too much, I only know how to use it and where to go to turn it on, eheh. But check out the Lighting presentation to see how we did our lighting on C2:…
I keep receiving an error message when I try adding a ID map to DDO. I tried running as admin, re-installing, disabling antivirus, and even downgrading to try an earlier release with no luck. New to the forums so I'm not sure how to add images but here is what the message says: The SUITE has crashed. Restarting. Error…
Oh man... I did this four years ago when I applied there ;P What others have said, and also add some colour and tone variation. Try to make the hanle and latch stand out by darkening the area surrounding them, and also maybe create a subtle gradient on the sides of the box (darker at the top, and lighter at the bottom).…
Thanks for the input Matroskin. I did flesh out the level in bsp first and ran around (didn't use bots though ). I did change up the design from the original layouts, but it still suffers from the items you stated. I put elevator shafts at both ends of the halls to try and add another way to move between floors (need to…
@Mike Yevin: Thanks for the kind words! I checked out your portfolio site, and I like the concept of Eddie. The proportions you gone with are great. Would love to see more like him! @GoodAsNew: Thanks for tip about nose bridges lol. It really did add character that was missing to my faces. And thanks again for the tip…
Hi Anime: the room looks like that actually in real life, I intended it to only get cracked from the cieling with minimum damage, because as you know underground means dirt which means that absorbed most of the damage, and the rest of it got chipped off by the gate which is why it has that much lighting inside. If others…