Hello!~ More updates. I know I'm taking my time designing the skin (and I'm on a trip right now so... xD), but I decided I'm using this contest as a challenge and as invitation to improve my art process. I tweeted the previous designs in order to get some feedback and people were just amazing giving their impressions, they…
I've held off on responding until I had more to show of this scene. At the moment I'm focusing on getting all the underlying foundations set up. For example, shaders, basic materials/textures, lighting ect. I've also been doing a bunch of research into proper lightmapping and other engine stuff that previously I got to…
What is “bad” for performance really depends on what kind of game you are making. For example open world games with lots of streaming deal tend to have a separate set of limitations than a more predictable linear title. That being said there are things to look out for that are generically not optimal for the GPU/CPU and…
beat it about an hour ago: want to give it a more sound critique/commentary later, but cliffnotes first The game definitely caught its stride moreso towards the end when you had unlocked all your abilities, were given a decent selection of weapons, and were thrown into environments with a larger and diverse group of…
iansmithartist, That's exactly what I thought. Especially because the first image doesn't include the feet, and he doesn't have any other indication that he isn't human, the hooves seem out of place on him. Something about the proportions of the face bothers me a little bit. I think that it's that he has a long philtrum…
Stan Lee's cameo was not awesome, it was unnecessary and added nothing to the film. Having Stan walk into shot now and then in other Marvel films isn't bad, but actually have him speak a few corny lines for no reason other than to pander to the fanboys is just ridiculous IMHO. Like many aspects of that movie, it would have…
well for lineage 2 they had a whole team to make things work, for this i would suggest something that already has alot of mechanics you would need. I've heard rumors of people being able to do persistent worlds with NeverwinterNights. Then again you might be able to get away with using unreal, there are a few…
After looking at this again after a dehydrating and exhausting performance (HAPPY B-DAY MIKE!!), I’ve come to the conclusion that despite it being well rendered, it’s now incredibly -flat- feeling. It feels too much like a tropical resort to me now, or some crappy location in Lineage II. Here’s my current plan of action:…
Upload your files, otherwise people will only be able to make guess. My own guesses : you likely put some useless hard edges at the border of all UVs even though there is no need for them ; and then somehow lost the hard edge information along the way. Or, somehow used a baker that split rays at hard edges, which would…
i agree with arshlevon i felt pained atempting to watch the the current fantastic four. and i'm known for my ability to love bad movies. but it wasnt even entertaining for a bad movie. and yes,.. its completely possible to make good comic movies.. sin city , v for vendetta (well i didnt love it but it was ok) but it takes…