nothing too exciting here but getting the basics blocked in for the spartans animation blueprint. i've found that it's not a lot of point to focus on anything other than basic timing for a first pass and then get it setup in the game and start refining it based on what you see there. Melee characters will toggle between…
Thank you for feedback, that is actually really helpful. I tried to experiment and got a more simple shape for sleeves. Here is what I got so far, but I am not happy with it and might redo it again and simplify it much more. The reason it looks like paper is because I used marvelous designer for cloth sim and dropped it…
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ARTIST| OPEN TO WORK & PROJECTS 3D Artist specialized in stylized environments and props. I detect mistakes others don’t see,
ensuring quality and detail in every project. 🎨 SERVICES * Modelling of high-quality stylized 3D assets with Maya. * Creation of stylized 3D environments in Unreal Engine 5 & Unity. *…
Heya guys! Sorry for not getting back to you, New Years happened :D @Alec - I think you're right about the tow-hook being too chunky, the actual size is right, but they are actually a thinner. They are actually for racing, to allow the track officials to pull the car out quickly and easily, so I figured making it thicker…
Pretty much, there's nothing left at all but a gigantic chain of gamestops, the used-games market is since long ago already dead. All you'll find there is new games with none of your money going to the developers, you're better off saving the money by pirating that game, then at least you're saving money for a new game…
I should state that the purpose of this portfolio is to find a job. Anyways, lots of great advice here. I've already changed a bit, but there's more to do. @darbeenbo & Others -- I moved the helmet bust to the top. People seem to dislike the hipster girl, and it is the oldest piece there, so I suppose I'm going to need to…
Hey guys, thanks for your replies! @Ged: Yeah I agree, textures have always been tricky for me in the past. I'll definitely go back and see what I can do with them and clean them up more. @ Ninjas: hey Casto right? lol Good to see you on here too.Yeah I'm thinking about hopefully starting a WIP thread soon. I've got a…
Thanks for all the kind words! Im really happy you guys seems to like. maxmead: Its all made in one scene. I think I'm going to upload a camera flythough without any cuts to show the scene as a hole. Ive been working on this on and off though the year at evenings, but its really the last months Ive been pushing it to its…
Thank you guys, I tried to reproduce every detail just for practice, I'm quite sure no one would do this in a studio, since it requires a lot of time. Shame on me because I still cannot texture, it's one of the think I'd like to practice in Polycount's Workshops. Any good tutorial about texturing this kind of object for a…
Thx all for the info. This helps me out big time. I moved stuff around in the 3d gallery and got rid of a few things. JonMurphy: I know the file size on the Max files is pointless. But I added it to just show how much disk space it used up. But when I get back from GDC Ill charge the file size to a listing of a date that…